I love video games, it helps me relax and I guess you can call it a hobby. Since we are in a day in age where money is so hard to come by, I like to read alot of reviews. Not professional because they dont know what the people want, lol, I like to read the reviews of simple people like me but now its getting real bad. Even the people dont know what they want.
I've read alot of reviews thats was negative about Final Fantasy XIII but since I was a fan I wanted to try it and trust me I hesitated based on the reviews. I actaully like the game alot and its very addictive to me. The game has good graphics, good gameplay, a good story(in my opinon), get leveling system, and good upgrades. Oh and this is something alot of people dont like, the game is different.
All those things make a game good to me, now its one single ingredient that you have to add that alot of people dont talk about, its your own imagination. I love rpgs and I allow myself to get deep into the characters and the story. A lot of people want the story to grab them but sometimes you have to grab the story as well. I think alot of people forgot to how to have fun, they rather complain and find whats wrong instead of appreciating whats right.
I have played God of War 3, Dragon Age Origins & the expansion and now this game. All to me are good in their own way and I enjoy all of them because I grab a hold of the story and the game and dont expect a game to bring me to life, I bring the game to life. Get this game if your open minded and know how still enjoy games. Thanks for your time and enjoy :-)
Sunday, 13 June 2010
Friday, 11 June 2010
I Will Teach You To Be Rich
I considered myself fairly knowledgeable in personal finance before picking up Ramit's book but I still felt like I learned quite a few interesting (and even innovative) tips. In particular, I liked his conscious spending plan and automatic distribution system. Also, Ramit is up-to-date on many of newest and latest tools available on the net and shares his recommendations. Based on these points alone, I recommend his book as money well spent, but it offers much more too.
At the same time, there are several flaws in the books that I find annoying. Ramit characterizes himself as the personal finance guru for the 20-something and is not shy at all in disparaging the old guard for flawed outdated thinking...yet he is also guilty of falling into the same trap.
Two areas that stand out to me most are his strong recommendations of online savings accounts and his mantra that stocks return 8% annually. As of today, one of his strongest recommendations for an online savings account is returning a whopping 1.1% (still better than traditional banks). His claim of stock returns is also somewhat dubious since over the past decade, the market has returned a total of 4.7% (that's right, the decade).
Certainly, he is not to blame for the interest rates, but I think readers should be careful not to get too excited because of Ramit's enthusiasm. See more here >>
At the same time, there are several flaws in the books that I find annoying. Ramit characterizes himself as the personal finance guru for the 20-something and is not shy at all in disparaging the old guard for flawed outdated thinking...yet he is also guilty of falling into the same trap.
Two areas that stand out to me most are his strong recommendations of online savings accounts and his mantra that stocks return 8% annually. As of today, one of his strongest recommendations for an online savings account is returning a whopping 1.1% (still better than traditional banks). His claim of stock returns is also somewhat dubious since over the past decade, the market has returned a total of 4.7% (that's right, the decade).
Certainly, he is not to blame for the interest rates, but I think readers should be careful not to get too excited because of Ramit's enthusiasm. See more here >>
Friday, 4 June 2010
iPhone and iPad Apps for Absolute Beginners
Product Description
The iPhone is the hottest gadget of our generation, and much of its success has been fuelled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now.
So how do you build an iPhone application? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the SDK? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone, and this book will show you how.
This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone application development, and gives you simple, step-by-step instructions to get you started.
* Teaches iPhone application development in language anyone can understand
* Provides simple, step-by-step examples that make learning easy
* Offers videos that enable you to follow along with the author—it’s like your own private classroom
What you’ll learn
* Get both yourself and your computer set up for iPhone application development.
* Start by making small changes to existing applications to build your knowledge and experience before creating your own applications.
* Follow steps in plain English to build simple apps and get them working immediately.
* Style your application so that it looks good and users can easily navigate through it.
* Make use of the iPhone’s touch screen and accelerometer.
* Use shortcuts and cheat sheets to create apps the easy way.
Who is this book for?
If you have a great idea for an iPhone app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you’ll be fine.
About the Author
48 year old Assistant Professor of Computer Science at the University of Colorado at Colorado Springs.
* Often mistaken for the Hippie with the Dead-Head shirts walking aimlessly around the campus.
* Often described as the guy in the office where students are always lined up outside.
* Often heralded as the dude that will explain your math, computer code, even when he first checks and sees you've done 800 tweets and 2700 Face Book comments while you should have been in class!
* Described by his adult daughters as a dad that was once a successful microprocessor litigation lawyer in Palo Alto but couldn't resist his dorkiness and went back to school to become a doctor of Geekdom! Interpretation: "We had a whole bunch less $$ when we were teenagers!"
The iPhone is the hottest gadget of our generation, and much of its success has been fuelled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now.
So how do you build an iPhone application? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the SDK? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone, and this book will show you how.
This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone application development, and gives you simple, step-by-step instructions to get you started.
* Teaches iPhone application development in language anyone can understand
* Provides simple, step-by-step examples that make learning easy
* Offers videos that enable you to follow along with the author—it’s like your own private classroom
What you’ll learn
* Get both yourself and your computer set up for iPhone application development.
* Start by making small changes to existing applications to build your knowledge and experience before creating your own applications.
* Follow steps in plain English to build simple apps and get them working immediately.
* Style your application so that it looks good and users can easily navigate through it.
* Make use of the iPhone’s touch screen and accelerometer.
* Use shortcuts and cheat sheets to create apps the easy way.
Who is this book for?
If you have a great idea for an iPhone app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills—as long as you have a desire to learn, and you know which end of the mouse is which, you’ll be fine.
About the Author
48 year old Assistant Professor of Computer Science at the University of Colorado at Colorado Springs.
* Often mistaken for the Hippie with the Dead-Head shirts walking aimlessly around the campus.
* Often described as the guy in the office where students are always lined up outside.
* Often heralded as the dude that will explain your math, computer code, even when he first checks and sees you've done 800 tweets and 2700 Face Book comments while you should have been in class!
* Described by his adult daughters as a dad that was once a successful microprocessor litigation lawyer in Palo Alto but couldn't resist his dorkiness and went back to school to become a doctor of Geekdom! Interpretation: "We had a whole bunch less $$ when we were teenagers!"
Wednesday, 2 June 2010
The iPhone Programming: The Big Nerd Ranch Guide
This is going to become the new definitive guide for iPhone application development!
When I read the book I felt that I was actually talking to a real person explaining it to me.
The book is organized in a 'class in session' format where a concept is described, explained and then you are given a small project to type in, play with and modify. What is extremely surprising is that ALL the code works! I have yet to find a typo in any of the code examples. And better yet, the Kindle version displays all the graphics in full color if you use the MAC kindle reader I bought both the paperback for a desk reference and the kindle version for fast access.
But the way the book is structured, if you follow the examples as you read, you will amass a huge amount of working and 'REUSABLE' code in your projects. And also, you will remember where and why you entered that code and where you can go back to get it. Another super plus is that almost every method, section and even line segment code are commented so you can see exactly what each snippet of code does.
For an old PL/1 and VB6 and .net person, all it took was just learning the Objective C syntax and apply that to the objective programming models I already know. Delegates = Callbacks, IB = Form Builder, etc. Once I figured that out it was very easy to understand what Joe and Aaron were saying. I already updated real-time some of my older apps with new functionality just by using the examples in this book.
If you are new iPhone programmer or want to know about how it work, go no farther. This is the book for you!
When I read the book I felt that I was actually talking to a real person explaining it to me.
The book is organized in a 'class in session' format where a concept is described, explained and then you are given a small project to type in, play with and modify. What is extremely surprising is that ALL the code works! I have yet to find a typo in any of the code examples. And better yet, the Kindle version displays all the graphics in full color if you use the MAC kindle reader I bought both the paperback for a desk reference and the kindle version for fast access.
But the way the book is structured, if you follow the examples as you read, you will amass a huge amount of working and 'REUSABLE' code in your projects. And also, you will remember where and why you entered that code and where you can go back to get it. Another super plus is that almost every method, section and even line segment code are commented so you can see exactly what each snippet of code does.
For an old PL/1 and VB6 and .net person, all it took was just learning the Objective C syntax and apply that to the objective programming models I already know. Delegates = Callbacks, IB = Form Builder, etc. Once I figured that out it was very easy to understand what Joe and Aaron were saying. I already updated real-time some of my older apps with new functionality just by using the examples in this book.
If you are new iPhone programmer or want to know about how it work, go no farther. This is the book for you!
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